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SNS-5P-USA 



F NT Eft TJt t ft MEN f S YS T 


SRAM STOKER 1 S + f 


INSTRUCTION BOOKLET 


f:M A9ESOFT 











WAI i.NLS'G: 

PLEASE READ Tl 3L ENCLOSED CONSUMER INI-ORMA'I ION ,Y\D 
PRECAUTIONS ROOKLH T CAKEI II.LY BEFORE USING YOUR 
NINTENDO© I1ARDW \KI: SYSTEM OR GAME. I’Ah. 


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i Turn off your Super Nintendo 
Enieriainmcni System by sliding the 
POWER bar away from the Game 
Pak slot. Plug a gar l se < :t >nir<>tJer 
into your system. 

a insert ihe Dracuia Game Pak, 
label facing front, En tire system slot. 


Ti irn f. >[ i the - systtem i >y s I id it tg 
POWER bar toward the Game Pak 
slot. 


W1 ten i he Title screeii a\ jj iea i s, 
press the START Button to begin 
play. 


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T En trie black of ntgril be sialks hts 
unwitting victims with the passion 


ffi„ 


ot a prince and the grace ol a wild 


- - 


’r-Ui. ife 


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animal. Able to assume the guise 
of every tiling from a stiadow on 
the wail to a jagged-toothed wolf 
beast, ho feeds on the living, 
sinking his pearly fangs into their 
B fair throats lor a drink of their life- 
fp giving serum. For he is sEie Prince 
of t la rkness- -Cou n i Drac l j I a—a t id 
» Ire’s cast his hypnotic spell on your 
lovely mistress. Mina Murray. Now 
R you, Jonathan L larker, must drive a 

I'd 

stake through the heart of this vam- 
B pire arid save (he fair Mina from 
P* eternal life as a varn [ )iress. 


















TO WALK RIGHT OK LETT: 
Press the Control Pad LEFT or 
RIG] IT 


TO CROl t i l: 

Press the Control Pad DOWN 


TO USE. A WEAPON 
Press Ll in A Bution. 


1'his manual refers to 
ihe following directions 


ST ANDING ll Ml 1 : 

I ']( ss the E^j EMtltf jj t 


LONG JUMP: 

Press Hie B Bui ton white w 


JUMPING SLASII: 

ness the A and B Buttons at the 

same lime. 


Control 
Pad - 
LEFT 


TO PAL SI GAME: 
Press the Stari But ion 


control pad DOWN 
















From the Main 
Game Menu you 
can begin play 
by flipping 
through the 
pages o[ ihc 
Vainpyre Rook 
by pressing the Directional Pad 


clfiE botH-ltEy to 
Castle Mbmoita. 


1 . LIVES 

This shows flow many lives you cur 
runily have. You begin each game 
with five lives. 


2 . SCORE 

This records your poini lotai tallied 
during each level of play. The more 
enemies you desirny, ihe more 
points you gei. 


.T ENERGY BEAKERS 
Three Energy speakers equal one 
life. All it lakes to lose au Energy 
Beaker is one blow from an onemv 


4. WEAPON 

This indicates the 1 weapon with 
which you arc currently armed. 


/ \RROW 

The arrow leads you 1 Trough ihc 
current level. 





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ijg*& Tl n. n: arc many Pick t |>s in 
JP? the game —each wtih its own 
E ' special function. Pick Ups are 
W 1 3 lacoc 1 after \x x i firu 1 Dor sor 
* Van I icfsJng in selected points 
thrr>i ighoul 11ic level. To collect 
a Pick i i). y 1 3u mast cKHirh 1 o 
pick ii up. 


On the way to 
Castle Dracula 
have to 
make your 

way through mossy 1'ieJds and jagged 
rock IbrmaliO] is whiie lei uJing off 
belts, spear wielding henchmen arid 
I m >t ri k I it ig skew* ■ rs. At i< 1 wa.1 eh ol it 
for the Bit ic I vaci ila ; u u 3 J lis r i ilg! ny 
whip. 


sc laps 

in order to advance from level to 
level. you must destroy all kinds of 
enemies and get past Dracula. 
Beware! Drarula ran assume the 
form of everything from a hat so a 
st i; it it >w on 11 ie wa II. Theft >] Ii >w it i g 
is a brief description of what you'll 
lace in each level. 


IFARKLRS ESCAPE l ROM 
TUI CAST'LL—DilSk 


i HP JOl RNJ A TO 
C VS r I M l IK/Ull LA—Dusk 

You begin your quest 
inside an old rat-infested 
village inn. watch out for 
wild dogs, bug-eyed 
bats, hungry rats and 
club-happy I senchmen. 


You've made it to Dracula s 
library-'. Beware! Among 
the volumes of the 
Princes favorite literature 
lurk more rats, bats, i 

tarantulas and spindly J 

skeletons. a 





















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i iarkers 
ESCAPE FROM 
T1 IE CASTLE— 
Night 

Down in ihe 
eayemousi 
vaults ol 
Castle 


!macula lurk venomous tarantulas 
hordes of rats, hidden passage- 
v\ ( i vs, how r i r tg w i s I kwr lys. 
protruding spears...and Draoulas 
tire-breathing dragon. 






\ IARKERS KSC ARE l HO.VI 
THE CASTLE—Night 

Get past I >rn< :ulas 
blushing brides and you’re 
home 1 free. 




34 ^ 






M IE JOURNEY 
TO 

CIVU JZATIf )N- 
Dl tsk 

Veimire into 
Dracula's barn 
■, and lasso 
some pretty 

I urid I i vcslot K I nc 1 i idti tg pi ta r 1 1<>; 1 i 
horses, Molotov Cocktail-hurling 
henchmen, and of course, more nils, 


THE JO l JKNEY T() 
t IVIUZATfON—Night 

You made it! Now cross 
the moat and gel ready for 
a petrified forest filled with 
rabid wolves, giant 
tarantulas and sword- 
I'igl iting skelett >i is r<u h ; 
lo dice you up. 



























HUJJNGI I,AM 

llstati:— 

Dusk 9 

Ti ns place % _ 

. needs an 

KgM 

I Make it past 
I the wild 

I < logs, Iile-S lk; king bats, fit :n nit lg 
I tables, and de materialize a ghostly 


Welcome 10 
ihe convent. 
krafffti J lope you’re 
not afraid of 

heights—the only way out of this 
lofty mess is to scale the walls and 
lay to rest stiletto-swinging 
siecf malkers. 


ft It- JQIIFtNEY TO 
CIVILIZATION—Night I • 

welcome to the land of 
the unliving and young 
S 'rii it a ] >rart ila. With 
sorrel passageways, 
high-voltage fireflies, 
ghastly zombies and a 
tarantula i ies t e;rawl 11 ig 
l With hairy arachnids.,.this loresi is 
1 any I hi ng but enchanting! 


cemetery to lift yourspir- 

- ——trees and come face to 

face with neck-biting 
bats, wicked ravens, scruffy hench- j 
r net t ant ,1 s narl it ig wolves. J 


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• 

— ■ - - 




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TI Ji - TRAIL TO CARFAX 
ABBEY—Dt i.sK 


Neal looking place, bi.it 
you wouldn't warn so live 
I lure. Unless you don't 
mind rooming wiih a 
lively set of Moating 
furniture and a schizo 


] HE TRAIL 
CARFAX 
ABBEY—Night 


L- & 


HIU.LNGHAM 
ESTATE—NiCfll 


Down ut ihc 
] lillingham 
cellar ii's cold 
and foggy— 
the perfect 
climate for a 


carnivorous colony ot the unliving, 
and Dracula in his wolf form. 


i- T 


band ot pLpe-duit 
hei ichmen. 


sing 


Make ii pass 
the chain 
gang of 
blade- 
wielding 
women and hatchet rnen, break 
through she vanishing pillars, catch 
a Moating platform across the Mery 
pH. dodge flame bails. ..and Draeuia 
is yours. But first defeat shat giani 
guy in she straight jackeif 


TI LE TRAIL TO CAREAX 
ARBI'Y—Night 

Only one more to 
go...after this! Gather your 
wits and prepare to go 
toe-io-taJon and duel is out 
in the ruins of carfax 
Abbey with Draeuia in 
his bat form. 




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1 1 -iANSYI A AN I A: C: ASTI. I 
HR \{ L I .A- I M tsk 


At last—the Main Event. 

Welcome to the ini ter 
sat ulum f >1 i :usilo 
I Jl.lt .. 11.1 iTiClVS i i| \'\\ 

' ?jk■ way mi. ii.. nn< I Mint's 

up. I sr Jloaiiny blocks 

lo ride pasi nasty 

gargoyles then keep 

your balance and elude laser-spitting 

granite skulls, giant bats and the red 

arn u.ir-ciad Dracula. 


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